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Trade Booths

Posted: May 25th, 2013, 4:14 pm
by TehCoreeyy
Qedhup wrote:
- Fixed a bug causing conflicts with player created tradebooths.
So I noticed you said you fixed a bug with trade booths but there is no crafting recipe so how do players make them? I'm curious because I would like to make a shop :)

Re: Trade Booths

Posted: May 25th, 2013, 8:59 pm
by Qedhup
I'll look into that. I haven't tried, didn't even know they weren't craftable. odd.

Re: Trade Booths

Posted: May 25th, 2013, 9:16 pm
by AJpetee
wait i made one yesterday,nothing happened when i used it so i just burned it, ill check again if im able to make another

Re: Trade Booths

Posted: May 27th, 2013, 8:07 am
by TehCoreeyy
There's no recipe on nei so I googled it and it says there's no recipe because it supposed to be more of a admin item.

Re: Trade Booths

Posted: May 27th, 2013, 8:07 am
by TehCoreeyy
AJpetee wrote:wait i made one yesterday,nothing happened when i used it so i just burned it, ill check again if im able to make another
How did you make one when it doesn't have a recipe?

Re: Trade Booths

Posted: May 27th, 2013, 11:11 pm
by AJpetee
no it had a recepie, then it was wrong so i googled it, found it was worthless, and burned it

Re: Trade Booths

Posted: May 28th, 2013, 8:27 am
by Qedhup
I wasn't even able to find the recipe myself. After some research i'm not even sure why they included the bloody thing in the tekkit package since apparently they don't even really work well without specific mods. So I'm just having them completely disabled for the moment.

Re: Trade Booths

Posted: May 28th, 2013, 12:06 pm
by TehCoreeyy
Yeah it's pretty pointless to have put them in if they are uncraftable and don't work properly.